According to TechInsight360, Global Metaverse industry is expected to grow by 38.3% on an annual basis to reach US$402.6 billion in 2023. The Metaverse industry is expected to grow steadily over the...
According to TechInsight360, Global Metaverse industry is expected to grow by 38.3% on an annual basis to reach US$402.6 billion in 2023. The Metaverse industry is expected to grow steadily over the forecast period, recording a CAGR of 33.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$291.2 billion in 2022 to reach US$1,549.5 billion by 2030. The global metaverse ecosystem has been growing rapidly in Indonesia amid the rising interest in emerging technology. Both government entities, as well as private corporations, have launched several different metaverse projects to support the digital economy. The resulting investment in the sector is driving industry growth and the trend is expected to further continue from the short to medium-term perspective. Firms are expected to invest billions of dollars toward the development of metaverse infrastructure Dubbed the next big innovation and the future of the internet, big tech giants are continuing to fund billions into the market, even though their projects have not accumulated the expected adoption among consumers. For instance, • Meta, formerly known as Facebook, announced that the firm will continue to invest in the development of metaverse infrastructure, with spending expected to reach approximately US$100 billion over the next five years. The announcement comes at a time when the firm has experienced a dramatic downturn in its revenue. The declining ad revenue, increasing competition, and other macroeconomic factors meant that the firm reported a revenue decline for the second straight quarter, and the trend is expected to further continue in Q4 2022. • Meta is also focusing on strategic acquisition opportunities to further its metaverse ambitions. In November 2022, Meta announced that the firm had acquired a United Kingdom-based Audio Analytic, the firm that builds AI-driven sound recognition software. Furthermore, in September 2022, Meta also acquired Lofelt, a Berlin-based haptic startup, that develops small and discrete wearable devices. These acquisitions are part of the firm's strategy to create an ecosystem that can enhance the customer experience in the metaverse. TechInsight360 expects Meta to enter into more such strategic acquisition deals over the next three to four years, as it continues to make a push into the future of the internet. This will keep driving investment in the sector from the short to medium-term perspective. UK-based innovative metaverse startups are raising funding rounds to develop infrastructure At present, the virtual worlds seem to offer limited experience. However, for the mass adoption of the metaverse, wide-scale infrastructure is required that can drive the future of the internet. To develop the infrastructure, startups are raising capital from private equity and venture capital firms. For instance, • In October 2022, Improbable, a United Kingdom-based metaverse startup, announced that the firm had raised US$100 million at a US$3 billion valuation. Founded in 2012, the firm develops metaverse infrastructure, thereby allowing institutions, businesses, and developers, among others to create and build their virtual worlds. The firm also works with militaries in the United Kingdom and the United States to offer simulation experiences. The firm is planning to use the funding round to further develop metaverse infrastructure for its clients. • In September 2022, Hadean, another metaverse startup in the United Kingdom, announced that the firm had raised US$30 million in a Series A funding round, which was led by Molten Ventures. The firm is also planning to use the fresh capital to build out its metaverse infrastructure, thereby providing creators the tools to build virtual worlds. The firm has already signed multi-year agreements with firms in the entertainment business. These include Minecraft, Sony, and Pixelynx, among several others. TechInsight360 expects these startups to keep raising funding rounds over the next three to four years, as the demand for robust metaverse infrastructure continues to grow in the United Kingdom and the global market. Investment from the government will drive the growth of the metaverse industry in China In China, many provinces have announced a metaverse development plan, amid the growing prospects of the emerging technology. As part of the initiative, government investment in the sector is expected to increase significantly. For instance, • At least six provincial governments, along with local authorities in 10 cities in China, have issued their metaverse development plans. Guangzhou, Wuhan, and Hangzhou, along with the eastern province of Shandong, have announced plans to offer subsidies for emerging research projects and platforms-related to metaverse. These subsidies range from 2 million yuan to 200 million yuan. • In September 2022, the central province of Henan also joined the metaverse bandwagon in China. The province is planning to build a 30-billion-yuan metaverse industry. In June 2022, the Shanghai government announced a 10-billion-yuan fund for the development of the metaverse industry. By 2025, Shanghai aims to build a 350-billion-yuan metaverse industry in the city. In the wake of the increasing hype around the metaverse, more provinces are expected to announce their metaverse industry development plan and subsidies to support domestic metaverse firms. Alongside the local authorities and government institutions, Chinese universities are also investing heavily in the sector. These institutions are opening new virtual departments to lead the next iteration of technological innovation in the Chinese metaverse sector. This report provides a comprehensive view of the size, and dynamics of the metaverse industry at Global and country level, covering over 100 KPIs for each country and region. It details market opportunities across key sectors - retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness. It provides analysis in terms of business spend as well as consumer spend. • Business spend: Market estimates and forecasts to assess opportunities by business spend on metaverse by sector, application / use cases, technology, and platform. • Consumer spend: Breaks down consumer spend on metaverse by key component segments such as append on e-commerce, NFT purchase, by devices, and hardware devices to provide detailed assessment across the metaverse industry. • NFT industry segments: Provides value, volume, and average value per transaction across 7 key assets in the NFT market. This includes collectibles and art, real estate, sports, utility, gaming, fashion and luxury, and others. TechInsight360’s research methodology is based on industry best practices. Its unbiased analysis leverages a proprietary analytics platform to offer a detailed view on emerging business and investment market opportunities. This title from TechInsight360 is a bundled offering, combining 19 reports, covering global insights along with data centric analysis at global and country level: 1.Global Metaverse Market Intelligence and Future Growth Dynamics Databook 2.Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook 3.Australia Metaverse Market Intelligence and Future Growth Dynamics Databook 4.Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook 5.Canada Metaverse Market Intelligence and Future Growth Dynamics Databook 6.China Metaverse Market Intelligence and Future Growth Dynamics Databook 7.France Metaverse Market Intelligence and Future Growth Dynamics Databook 8.Germany Metaverse Market Intelligence and Future Growth Dynamics Databook 9.India Metaverse Market Intelligence and Future Growth Dynamics Databook 10.Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook 11.Italy Metaverse Market Intelligence and Future Growth Dynamics Databook 12.Mexico Metaverse Market Intelligence and Future Growth Dynamics Databook 13.Philippines Metaverse Market Intelligence and Future Growth Dynamics Databook 14.Russia Metaverse Market Intelligence and Future Growth Dynamics Databook 15.South Africa Metaverse Market Intelligence and Future Growth Dynamics Databook 16.Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook 17.United Arab Emirates Metaverse Market Intelligence and Future Growth Dynamics Databook 18.United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook 19.United States Metaverse Market Intelligence and Future Growth Dynamics Databook
This report provides a detailed data-driven analysis of metaverse industry at Global and country level, covering a range of segments and highlighting growth areas across verticals. With over 100 KPIs at the country level, this report provides a comprehensive understanding of metaverse market dynamics. In addition, it provides a comprehensive understanding of NFT market dynamics and future forecasts. Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators • Total Spend Value Trend Analysis • Business Spend Value Trend Analysis • Consumer Spend Value Trend Analysis Metaverse – Business Spend by Sector Value Trend Analysis, 2021–2030 • Retail Industry • Technology & Telecommunications Industry • Financial Services Industry • Manufacturing Industry • Travel and Hospitality Industry • Media & Entertainment Industry • Training & Education Industry • Real Estate Industry • Health & Wellness Industry • Other Total Business Spend on Metaverse by Use Case / Application, 2021–2030 • Retail (Marketing & Advertising, Commerce, Operations & Training) • Technology & Telecommunications (Marketing & Advertising, Commerce, Operations & Training) • Financial Services (Marketing & Advertising, Commerce, Operations & Training) • Manufacturing (Marketing & Advertising, Commerce, Operations & Training] • Travel and Hospitality (Marketing & Advertising, Commerce, Operations & Training) • Media & Entertainment (Marketing & Advertising, Commerce, Operations & Training) • Training & Education (Marketing & Advertising, Commerce, Operations & Training) • Real Estate (Marketing & Advertising, Commerce, Operations & Training) • Health & Wellness (Marketing & Advertising, Commerce, Operations & Training) • Other (Marketing & Advertising, Commerce, Operations & Training) Total NFT Spend by Sector Value Trend Analysis, 2021–2030 • Retail Industry • Technology & Telecommunications Industry • Financial Services Industry • Manufacturing Industry • Travel and Hospitality Industry • Media & Entertainment Industry • Training & Education Industry • Real Estate Industry • Health & Wellness Industry • Other Industry Business Spend on Metaverse by Technology • By Technology • Retail Industry • Technology & Telecommunications • Financial Services • Manufacturing Industry • Travel and Hospitality • Media & Entertainment • Training & Education • Real Estate • Health & Wellness • Other Spend on Metaverse by Platform • Desktop • Mobile • Headset Ecommerce Spend on Metaverse by Sector (Gross Merchandise Value), 2021–2030 • Retail Shopping • Travel and Hospitality • Online Food Service • Media & Entertainment • Health & Wellness • Technology Products & Services • Other Industries NFT Market Size and Future Growth Dynamics by Key Performance Indicators • NFT –Total Sales Spend Value Trend Analysis, 2021-2030 • NFT – Total Sales Spend Volume Trend Analysis, 2021-2030 • NFT – Average Value Per Transaction Trend Analysis, 2021-2030 NFT Market Size and Forecast by Key Assets, 2021-2030 • NFT Collectibles and Art Trend Analysis, 2021-2030 – Spend Value – Spend Volume – Average Value Per Transaction • NFT Real Estate Trend Analysis, 2021-2030 – Spend Value – Spend Volume – Average Value Per Transaction • NFT Sports Trend Analysis, 2021-2030 – Spend Value – Spend Volume – Average Value Per Transaction • NFT Gaming Trend Analysis, 2021-2030 – Spend Value – Spend Volume – Average Value Per Transaction • NFT Utility Trend Analysis, 2021-2030 – Spend Value – Spend Volume – Average Value Per Transaction • NFT Fashion and Luxury Trend Analysis, 2021-2030 – Spend Value Trend Analysis – Spend Volume Trend Analysis – Average Value Per Transaction • Other Assets Trend Analysis, 2021-2030 – Spend Value Trend Analysis – Spend Volume Trend Analysis – Average Value Per Transaction Consumer Spend on Metaverse by Device, 2021–2030 – Desktop – Mobile – Digital Gadgets Consumer Spend on Metaverse by Hardware Devices, 2021–2030 – AR (Augmented Reality) – VR (Virtual Reality) – MR (Mixed Reality)
• In-depth Understanding of Metaverse Market Dynamics: Understand market opportunities and key trends along with forecast (2021-2030). Understand market dynamics through essential KPIs such as business and consumer spend. • Vertical Insights and Use Cases: Get country and region level market dynamics through business spend by sector across the retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness. • Develop Market-Specific Strategies: Identify growth segments and target specific opportunities to formulate a strategy; assess market-specific key trends, drivers, and risks in the metaverse and NFT market to help stakeholders build profitable strategies. • Get Insights into NFT Market Size and Forecast by Key Assets: collectibles and art, real estate, gaming, sports, utility, fashion & others. • Consumer Spend on Metaverse: Get a market evaluation based on in-depth information obtained from metaverse spend on e-commerce, NFT purchase, and device & hardware devices.
This title from TechInsight360 is a bundled offering, combining 19 reports, covering global insights along with data centric analysis at global and country level: 1.Global Metaverse Market Intelligence and Future Growth Dynamics Databook 2.Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook 3.Australia Metaverse Market Intelligence and Future Growth Dynamics Databook 4.Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook 5.Canada Metaverse Market Intelligence and Future Growth Dynamics Databook 6.China Metaverse Market Intelligence and Future Growth Dynamics Databook 7.France Metaverse Market Intelligence and Future Growth Dynamics Databook 8.Germany Metaverse Market Intelligence and Future Growth Dynamics Databook 9.India Metaverse Market Intelligence and Future Growth Dynamics Databook 10.Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook 11.Italy Metaverse Market Intelligence and Future Growth Dynamics Databook 12.Mexico Metaverse Market Intelligence and Future Growth Dynamics Databook 13.Philippines Metaverse Market Intelligence and Future Growth Dynamics Databook 14.Russia Metaverse Market Intelligence and Future Growth Dynamics Databook 15.South Africa Metaverse Market Intelligence and Future Growth Dynamics Databook 16.Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook 17.United Arab Emirates Metaverse Market Intelligence and Future Growth Dynamics Databook 18.United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook 19.United States Metaverse Market Intelligence and Future Growth Dynamics Databook All global, regional, and country reports mentioned above will have the following tables of contents: 1. About this Report 1.1. Summary 1.2. Methodology 1.3. Metaverse Definitions 1.4. Disclaimer 2. Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators 2.1. Metaverse – Total Spend Value Trend Analysis, 2021 – 2030 2.2. Metaverse – Business Spend Value Trend Analysis, 2021 – 2030 2.3. Metaverse – Consumer Spend Value Trend Analysis, 2021 – 2030 3. Metaverse – Business Spend by Sector Value Trend Analysis, 2021 – 2030 3.1. Business Spend Snapshot by Sector – Market Share Analysis 3.2. Retail Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.3. Technology & Telecommunications Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.4. Financial Services Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.5. Manufacturing Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.6. Travel and Hospitality Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.7. Media & Entertainment Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.8. Training & Education Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.9. Real Estate Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.10. Health & Wellness Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 3.11. Other Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030 4. Total Business Spend on Metaverse by Use Case / Application, 2021 – 2030 4.1. Business Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.1.1. Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.1.2. Commerce Metaverse Spend Analysis, 2021 – 2030 4.1.3. Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.2. Retail Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.2.1. Retail Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis, 2021 – 2030 4.2.2. Retail Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.2.3. Retail Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.2.4. Retail Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.3. Technology & Telecommunications Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.3.1. Technology & Telecommunications Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.3.2. Technology & Telecommunications Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.3.3. Technology & Telecommunications Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.3.4. Technology & Telecommunications Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.4. Financial Services Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.4.1. Financial Services Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.4.2. Financial Services Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.4.3. Financial Services Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.4.4. Financial Services Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.5. Manufacturing Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.5.1. Manufacturing Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.5.2. Manufacturing Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.5.3. Manufacturing Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.5.4. Manufacturing Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.6. Travel and Hospitality Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.6.1. Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.6.2. Travel and Hospitality Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.6.3. Travel and Hospitality Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.6.4. Travel and Hospitality Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.7. Media & Entertainment Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.7.1. Media & Entertainment Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.7.2. Media & Entertainment Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.7.3. Media & Entertainment Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.7.4. Media & Entertainment Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.8. Training & Education Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.8.1. Training & Education Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.8.2. Training & Education Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.8.3. Training & Education Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.8.4. Training & Education Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.9. Real Estate Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.9.1. Real Estate Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.9.2. Real Estate Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.9.3. Real Estate Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.9.4. Real Estate Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.10. Health & Wellness Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.10.1. Health & Wellness Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.10.2. Health & Wellness Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.10.3. Health & Wellness Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.10.4. Health & Wellness Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 4.11. Other Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030 4.11.1. Other Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis 4.11.2. Other Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030 4.11.3. Other Sector Commerce Metaverse Spend Analysis, 2021 – 2030 4.11.4. Other Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030 5. Business NFT Spend by Sector Trend Analysis, 2021 – 2030 5.1. NFT Business Spend Snapshot by Sector – Market Share Analysis 5.2. Retail Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.3. Technology & Telecommunications Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.4. Financial Services Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.5. Manufacturing Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.6. Travel and Hospitality Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.7. Media & Entertainment Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.8. Training & Education Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.9. Real Estate Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.10. Health & Wellness Industry NFT Spend – Value Trend Analysis, 2021 – 2030 5.11. Other Industry NFT Spend – Value Trend Analysis, 2021 – 2030 6. Total Business Spend on Metaverse by Technology, 2021 – 2030 6.1. Business Spend Snapshot by Technology – Market Share Analysis 6.1.1. Metaverse Spend Analysis by Devices & Displays, 2021 – 2030 6.1.2. Metaverse Spend Analysis by Application Development & Integration, 2021 – 2030 6.1.3. Metaverse Spend Analysis by Technology & Strategy Consulting, 2021 – 2030 6.2. Retail Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.2.1. Retail Sector Spend Snapshot by Technology – Market Share Analysis 6.2.2. Metaverse Spend Analysis by Devices & Displays in Retail Sector, 2021 – 2030 6.2.3. Metaverse Spend Analysis by Application Development & Integration in Retail Sector, 2021 – 2030 6.2.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Retail Sector, 2021 – 2030 6.3. Technology & Telecommunications Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.3.1. Technology & Telecommunications Sector Spend Snapshot by Technology – Market Share Analysis 6.3.2. Metaverse Spend Analysis by Devices & Displays in Technology & Telecommunications Sector, 2021 – 2030 6.3.3. Metaverse Spend Analysis by Application Development & Integration in Technology & Telecommunications Sector, 2021 – 2030 6.3.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Technology & Telecommunications Sector, 2021 – 2030 6.4. Financial Services Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.4.1. Financial Services Sector Spend Snapshot by Technology – Market Share Analysis 6.4.2. Metaverse Spend Analysis by Devices & Displays in Financial Services Sector, 2021 – 2030 6.4.3. Metaverse Spend Analysis by Application Development & Integration in Financial Services Sector, 2021 – 2030 6.4.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Financial Services Sector, 2021 – 2030 6.5. Manufacturing Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.5.1. Manufacturing Sector Spend Snapshot by Technology – Market Share Analysis 6.5.2. Metaverse Spend Analysis by Devices & Displays in Manufacturing Sector, 2021 – 2030 6.5.3. Metaverse Spend Analysis by Application Development & Integration in Manufacturing Sector, 2021 – 2030 6.5.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Manufacturing Sector, 2021 – 2030 6.6. Travel and Hospitality Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.6.1. Travel and Hospitality Sector Spend Snapshot by Technology – Market Share Analysis 6.6.2. Metaverse Spend Analysis by Devices & Displays in Travel and Hospitality Sector, 2021 – 2030 6.6.3. Metaverse Spend Analysis by Application Development & Integration in Travel and Hospitality Sector, 2021 – 2030 6.6.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Travel and Hospitality Sector, 2021 – 2030 6.7. Media & Entertainment Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.7.1. Media & Entertainment Sector Spend Snapshot by Technology – Market Share Analysis 6.7.2. Metaverse Spend Analysis by Devices & Displays in Media & Entertainment Sector, 2021 – 2030 6.7.3. Metaverse Spend Analysis by Application Development & Integration in Media & Entertainment Sector, 2021 – 2030 6.7.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Media & Entertainment Sector, 2021 – 2030 6.8. Training & Education Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.8.1. Training & Education Sector Spend Snapshot by Technology – Market Share Analysis 6.8.2. Metaverse Spend Analysis by Devices & Displays in Training & Education Sector, 2021 – 2030 6.8.3. Metaverse Spend Analysis by Application Development & Integration in Training & Education Sector, 2021 – 2030 6.8.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Training & Education Sector, 2021 – 2030 6.9. Real Estate Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.9.1. Real Estate Sector Spend Snapshot by Technology – Market Share Analysis 6.9.2. Metaverse Spend Analysis by Devices & Displays in Real Estate Sector, 2021 – 2030 6.9.3. Metaverse Spend Analysis by Application Development & Integration in Real Estate Sector, 2021 – 2030 6.9.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Real Estate Sector, 2021 – 2030 6.10. Health & Wellness Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.10.1. Health & Wellness Sector Spend Snapshot by Technology – Market Share Analysis 6.10.2. Metaverse Spend Analysis by Devices & Displays in Health & Wellness Sector, 2021 – 2030 6.10.3. Metaverse Spend Analysis by Application Development & Integration in Health & Wellness Sector, 2021 – 2030 6.10.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Health & Wellness Sector, 2021 – 2030 6.11. Other Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030 6.11.1. Other Sector Spend Snapshot by Technology – Market Share Analysis 6.11.2. Metaverse Spend Analysis by Devices & Displays in Other Sector, 2021 – 2030 6.11.3. Metaverse Spend Analysis by Application Development & Integration in Other Sector, 2021 – 2030 6.11.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Other Sector, 2021 – 2030 7. Business Spend on Metaverse by Platforms, 2021 – 2030 7.1. Business Spend Snapshot by Platforms – Market Share Analysis 7.2. Metaverse Spend Analysis by Desktop, 2021 – 2030 7.3. Metaverse Spend Analysis by Mobile, 2021 – 2030 7.4. Metaverse Spend Analysis by Headsets/Gadgets, 2021 – 2030 8. Ecommerce Spend on Metaverse by Sector, 2021 – 2030 8.1. Ecommerce Spend on Metaverse Snapshot by Sector – Market Share Analysis 8.2. Metaverse Retail Shopping – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.3. Metaverse Travel and Hospitality – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.4. Metaverse Online Food Service – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.5. Metaverse Media & Entertainment – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.6. Metaverse Health & Wellness – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.7. Metaverse Technology Products & Services – Gross Merchandise Value Trend Analysis, 2021 – 2030 8.8. Metaverse Other Industries – Gross Merchandise Value Trend Analysis, 2021 – 2030 9. NFT Market Size and Future Growth Dynamics by Key Performance Indicators 9.1. NFT – Spend Value Trend Analysis, 2021 - 2030 9.2. NFT – Spend Volume Trend Analysis, 2021 - 2030 9.3. NFT – Average Value Per Transaction Trend Analysis, 2021 - 2030 10. NFT Market Size and Forecast by Key Assets 10.1. NFT Market Share by Key Assets (%), 2022 10.2. NFT Collectibles and Art Trend Analysis, 2021 - 2030 10.2.1. NFT Collectibles and Art – Spend Value Trend Analysis, 2021 - 2030 10.2.2. NFT Collectibles and Art – Spend Volume Trend Analysis, 2021 - 2030 10.2.3. NFT Collectibles and Art – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.3. NFT Real Estate Trend Analysis, 2021 - 2030 10.3.1. NFT Real Estate – Spend Value Trend Analysis, 2021 - 2030 10.3.2. NFT Real Estate – Spend Volume Trend Analysis, 2021 - 2030 10.3.3. NFT Real Estate – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.4. NFT Sports Trend Analysis, 2021 - 2030 10.4.1. NFT Sports – Spend Value Trend Analysis, 2021 - 2030 10.4.2. NFT Sports – Spend Volume Trend Analysis, 2021 - 2030 10.4.3. NFT Sports – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.5. NFT Gaming Trend Analysis, 2021 - 2030 10.5.1. NFT Gaming – Spend Value Trend Analysis, 2021 - 2030 10.5.2. NFT Gaming – Spend Volume Trend Analysis, 2021 - 2030 10.5.3. NFT Gaming – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.6. NFT Utility Trend Analysis, 2021 - 2030 10.6.1. NFT Utility – Spend Value Trend Analysis, 2021 - 2030 10.6.2. NFT Utility – Spend Volume Trend Analysis, 2021 - 2030 10.6.3. NFT Utility – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.7. NFT Fashion and Luxury Trend Analysis, 2021 - 2030 10.7.1. NFT Fashion and Luxury – Spend Value Trend Analysis, 2021 - 2030 10.7.2. NFT Fashion and Luxury – Spend Volume Trend Analysis, 2021 - 2030 10.7.3. NFT Fashion and Luxury – Average Value Per Transaction Trend Analysis, 2021 - 2030 10.8. NFT Other Assets Trend Analysis, 2021 - 2030 10.8.1. NFT Other Assets – Spend Value Trend Analysis, 2021 - 2030 10.8.2. NFT Other Assets – Spend Volume Trend Analysis, 2021 - 2030 10.8.3. NFT Other Assets – Average Value Per Transaction Trend Analysis, 2021 - 2030 11. Consumer Spend on Metaverse by Device Trend Analysis, 2021-2030 11.1. Consumer Spend Snapshot by Devices – Market Share Analysis 11.2. Consumer Spend by Desktop Trend Value Analysis, 2021 – 2030 11.3. Consumer Spend by Mobile Trend Value Analysis, 2021 – 2030 11.4. Consumer Spend by Digital Gadgets Trend Value Analysis, 2021 – 2030 12. Consumer Spend on Metaverse by Hardware Devices 12.1. Consumer Spend Snapshot by Hardware Devices – Market Share Analysis 12.2. Metaverse – Consumer Spend Value by Augmented Reality Devices, 2021 – 2030 12.3. Metaverse – Consumer Spend Value by Virtual Reality Devices, 2021 – 2030 12.4. Metaverse – Consumer Spend Value by Mixed Reality Devices, 2021 – 2030 13. Further Reading 13.1. About TechInsight360 13.2. Related Research
This bundled offering has 129 tables across 9 regional and country reports. All regional and country reports will have the following tables: Table 1: Metaverse – Total Spend Value (US$ Million), 2021 - 2030 Table 2: Metaverse – Business Spend Value (US$ Million), 2021 - 2030 Table 3: Metaverse – Consumer Spend Value (US$ Million), 2021 - 2030 Table 4: Metaverse Spend by Retail Industry – Value (US$ Million), 2021 - 2030 Table 5: Metaverse Spend by Technology & Telecommunications Industry – Value (US$ Million), 2021 - 2030 Table 6: Metaverse Spend by Financial Services Industry – Value (US$ Million), 2021 - 2030 Table 7: Metaverse Spend by Manufacturing Industry – Value (US$ Million), 2021 - 2030 Table 8: Metaverse Spend by Travel and Hospitality Industry – Value (US$ Million), 2021 - 2030 Table 9: Metaverse Spend by Media & Entertainment Industry – Value (US$ Million), 2021 - 2030 Table 10: Metaverse Spend by Training & Education Industry – Value (US$ Million), 2021 – 2030 Table 11: Metaverse Real Estate Industry – Value (US$ Million), 2021 - 2030 Table 12: Metaverse Spend by Health & Wellness Industry – Value (US$ Million), 2021 – 2030 Table 13: Metaverse Spend by Other Industries – Value (US$ Million), 2021 - 2030 Table 14: Metaverse Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 15: Metaverse Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 16: Metaverse Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 17: Metaverse Retail Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 18: Metaverse Retail Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 19: Metaverse Retail Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 20: Metaverse Technology & Telecommunications Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 21: Metaverse Technology & Telecommunications Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 22: Metaverse Technology & Telecommunications Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 23: Metaverse Financial Services Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 24: Metaverse Financial Services Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 25: Metaverse Financial Services Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 26: Metaverse Manufacturing Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 27: Metaverse Manufacturing Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 28: Metaverse Manufacturing Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 29: Metaverse Travel and Hospitality Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 30: Metaverse Travel and Hospitality Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 31: Metaverse Travel and Hospitality Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 32: Metaverse Media & Entertainment Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 33: Metaverse Media & Entertainment Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 34: Metaverse Media & Entertainment Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 35: Metaverse Training & Education Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 36: Metaverse Training & Education Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 37: Metaverse Training & Education Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 38: Metaverse Real Estate Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 39: Metaverse Real Estate Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 40: Metaverse Real Estate Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 41: Metaverse Health & Wellness Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 42: Metaverse Health & Wellness Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 43: Metaverse Health & Wellness Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 44: Metaverse Other Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Table 45: Metaverse Other Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Table 46: Metaverse Other Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Table 47: Retail Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 48: Technology & Telecommunications NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 49: Financial Services NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 50: Manufacturing Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 51: Travel and Hospitality Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 52: Media & Entertainment Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 53: Training & Education Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 54: Real Estate Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 55: Health & Wellness Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 56: Other Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Table 57: Metaverse Spend Value by Devices & Displays (US$ Million), 2021 - 2030 Table 58: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Table 59: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Table 60: Metaverse Spend by Devices & Displays in Retail Sector (US$ Million), 2021 - 2030 Table 61: Metaverse Spend by Application Development & Integration in Retail Sector (US$ Million), 2021 - 2030 Table 62: Metaverse Spend by Technology & Strategy Consulting in Retail Sector (US$ Million), 2021 - 2030 Table 63: Metaverse Spend by Devices & Displays in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Table 64: Metaverse Spend by Application Development & Integration in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Table 65: Metaverse Spend by Technology & Strategy Consulting in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Table 66: Metaverse Spend by Devices & Displays in Financial Services Sector (US$ Million), 2021 - 2030 Table 67: Metaverse Spend by Application Development & Integration in Financial Services Sector (US$ Million), 2021 - 2030 Table 68: Metaverse Spend by Technology & Strategy Consulting in Financial Services Sector (US$ Million), 2021 - 2030 Table 69: Metaverse Spend by Devices & Displays in Manufacturing Sector (US$ Million), 2021 - 2030 Table 70: Metaverse Spend by Application Development & Integration in Manufacturing Sector (US$ Million), 2021 - 2030 Table 71: Metaverse Spend by Technology & Strategy Consulting in Manufacturing Sector (US$ Million), 2021 - 2030 Table 72: Metaverse Spend by Devices & Displays in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Table 73: Metaverse Spend by Application Development & Integration in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Table 74: Metaverse Spend by Technology & Strategy Consulting in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Table 75: Metaverse Spend by Devices & Displays in Media and Entertainment Sector (US$ Million), 2021 - 2030 Table 76: Metaverse Spend by Application Development & Integration in Media and Entertainment Sector (US$ Million), 2021 - 2030 Table 77: Metaverse Spend by Technology & Strategy Consulting in Media and Entertainment Sector (US$ Million), 2021 - 2030 Table 78: Metaverse Spend by Devices & Displays in Training and Education Sector (US$ Million), 2021 - 2030 Table 79: Metaverse Spend by Application Development & Integration in Training and Education Sector (US$ Million), 2021 - 2030 Table 80: Metaverse Spend by Technology & Strategy Consulting in Training and Education Sector (US$ Million), 2021 - 2030 Table 81: Metaverse Spend by Devices & Displays in Real Estate Sector (US$ Million), 2021 - 2030 Table 82: Metaverse Spend by Application Development & Integration in Real Estate Sector (US$ Million), 2021 - 2030 Table 83: Metaverse Spend by Technology & Strategy Consulting in Real Estate Sector (US$ Million), 2021 - 2030 Table 84: Metaverse Spend by Devices & Displays in Health & Wellness Sector (US$ Million), 2021 - 2030 Table 85: Metaverse Spend by Application Development & Integration in Health & Wellness Sector (US$ Million), 2021 - 2030 Table 86: Metaverse Spend by Technology & Strategy Consulting in Health & Wellness Sector (US$ Million), 2021 - 2030 Table 87: Metaverse Spend by Devices & Displays in Other Sector (US$ Million), 2021 - 2030 Table 88: Metaverse Spend by Application Development & Integration in Other Sector (US$ Million), 2021 - 2030 Table 89: Metaverse Spend by Technology & Strategy Consulting in Other Sector (US$ Million), 2021 - 2030 Table 90: Metaverse Spend by Desktop – Value (US$ Million), 2021 - 2030 Table 91: Metaverse Spend by Mobile – Value (US$ Million), 2021 - 2030 Table 92: Metaverse Spend by Headsets/Gadgets – Value (US$ Million), 2021 - 2030 Table 93: Metaverse Retail shopping – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 94: Metaverse Travel and Hospitality – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 95: Metaverse Online Food Service – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 96: Metaverse Media & Entertainment – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 97: Metaverse Health & Wellness – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 98: Metaverse Technology Products & Services – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 99: Metaverse Other Industries – Gross Merchandise Value (US$ Million), 2021 - 2030 Table 100: NFT – Spend Value (US$ Million), 2021 - 2030 Table 101: NFT – Spend Volume (Thousands), 2021 - 2030 Table 102: NFT – Average Value Per Transaction(US$), 2021 - 2030 Table 103: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Table 104: NFT Collectibles and Art – Spend Volume (Thousands), 2021 - 2030 Table 105: NFT Collectibles and Art – Average Value Per Transaction (US$), 2021 - 2030 Table 106: NFT Real Estate – Spend Value (US$ Million), 2021 - 2030 Table 107: NFT Real Estate – Spend Volume (Thousands), 2021 - 2030 Table 108: NFT Real Estate – Average Value Per Transaction (US$), 2021 - 2030 Table 109: NFT Sports – Spend Value (US$ Million), 2021 - 2030 Table 110: NFT Sports – Spend Volume (Thousands), 2021 - 2030 Table 111: NFT Sports – Average Value Per Transaction (US$), 2021 - 2030 Table 112: NFT Gaming – Spend Value (US$ Million), 2021 - 2030 Table 113: NFT Gaming – Spend Volume (Thousands), 2021 - 2030 Table 114: NFT Gaming – Average Value Per Transaction (US$), 2021 - 2030 Table 115: NFT Utility – Spend Value (US$ Million), 2021 - 2030 Table 116: NFT Utility – Spend Volume (Thousands), 2021 - 2030 Table 117: NFT Utility – Average Value Per Transaction (US$), 2021 - 2030 Table 118: NFT Fashion and Luxury – Spend Value (US$ Million), 2021 - 2030 Table 119: NFT Fashion and Luxury – Spend Volume (Thousands), 2021 - 2030 Table 120: NFT Fashion and Luxury – Average Value Per Transaction (US$), 2021 - 2030 Table 121: NFT Other Assets – Spend Value (US$ Million), 2021 - 2030 Table 122: NFT Other Assets – Spend Volume (Thousands), 2021 - 2030 Table 123: NFT Other Assets – Average Value Per Transaction (US$), 2021 - 2030 Table 124: Consumer Spend by Desktop - Value (US$ Million), 2021 - 2030 Table 125: Consumer Spend by Mobile - Value (US$ Million), 2021 - 2030 Table 126: Metaverse – Consumer Spend by Digital Gadgets - Value (US$ Million), 2021 - 2030 Table 127: Metaverse – Consumer Spend Value by Augmented Reality Devices (US$ Million), 2021 - 2030 Table 128: Metaverse – Consumer Spend Value by Virtual Reality Devices (US$ Million), 2021 - 2030 Table 129: Metaverse – Consumer Spend Value by Mixed Reality Devices (US$ Million), 2021 - 2030
This bundled offering has 159 figures across 9 regional and country reports. All regional and country reports will have the following figures: Figure 1: TechInsight360’s Methodology Framework Figure 2: Metaverse – Total Spend Value (US$ Million), 2021 - 2030 Figure 3: Metaverse – Business Spend Value (US$ Million), 2021 - 2030 Figure 4: Metaverse – Consumer Spend Value (US$ Million), 2021 - 2030 Figure 5: Business Spend Share by Sector (by Value), 2022 Figure 6: Metaverse Spend by Retail Industry – Value (US$ Million), 2021 - 2030 Figure 7: Metaverse Spend by Technology & Telecommunications Industry – Value (US$ Million), 2021 - 2030 Figure 8: Metaverse Spend by Financial Services Industry – Value (US$ Million), 2021 - 2030 Figure 9: Metaverse Spend by Manufacturing Industry – Value (US$ Million), 2021 - 2030 Figure 10: Metaverse Spend by Travel and Hospitality Industry – Value (US$ Million), 2021 – 2030 Figure 11: Metaverse Spend by Media & Entertainment Industry – Value (US$ Million), 2021 - 2030 Figure 12: Metaverse Spend by Training & Education Industry – Value (US$ Million), 2021 – 2030 Figure 13: Metaverse Spend by Real Estate Industry – Value (US$ Million), 2021 - 2030 Figure 14: Metaverse Spend by Health & Wellness Industry – Value (US$ Million), 2021 – 2030 Figure 15: Metaverse Spend by Other Industries – Value (US$ Million), 2021 - 2030 Figure 16: Metaverse Business Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 17: Metaverse Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 18: Metaverse Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 19: Metaverse Spend in Operations & Training – Value (US$ Million), 2021 – 2030 Figure 20: Retail Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 21: Metaverse Retail Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 22: Metaverse Retail Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 23: Metaverse Retail Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 24: Technology & Telecommunications Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 25: Metaverse Technology & Telecommunications Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 26: Metaverse Technology & Telecommunications Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 27: Metaverse Technology & Telecommunications Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 28: Financial Services Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 29: Metaverse Financial Services Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 30: Metaverse Financial Services Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 31: Metaverse Financial Services Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 32: Metaverse Manufacturing Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 33: Metaverse Manufacturing Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 34: Metaverse Manufacturing Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 35: Metaverse Manufacturing Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 36: Metaverse Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 37: Metaverse Travel and Hospitality Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 38: Metaverse Travel and Hospitality Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 39: Metaverse Travel and Hospitality Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 40: Metaverse Media & Entertainment Sector Spend Snapshot by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 41: Metaverse Media & Entertainment Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 42: Metaverse Media & Entertainment Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 43: Metaverse Media & Entertainment Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 44: Metaverse Training & Education Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 45: Metaverse Training & Education Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 46: Metaverse Training & Education Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 47: Metaverse Training & Education Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 48: Real Estate Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 49: Metaverse Real Estate Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 50: Metaverse Real Estate Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 51: Metaverse Real Estate Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 52: Health & Wellness Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 53: Metaverse Health & Wellness Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 54: Metaverse Health & Wellness Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 55: Metaverse Health & Wellness Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 56: Other Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030 Figure 57: Metaverse Other Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030 Figure 58: Metaverse Other Sector Spend in Commerce – Value (US$ Million), 2021 - 2030 Figure 59: Metaverse Other Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030 Figure 60: NFT Business Spend by Sector – Market Share by Value (%), 2022 Figure 61: Retail Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 62: Technology & Telecommunications Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 63: Financial Services Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 64: Manufacturing Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 65: Travel and Hospitality Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 66: Media & Entertainment Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 67: Training & Education Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 68: Real Estate Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 69: Health & Wellness Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 70: Other Industry NFT Business – Spend Value (US$ Million), 2021 - 2030 Figure 71: Metaverse Business Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 72: Metaverse Spend Value by Devices & Displays (US$ Million), 2021 - 2030 Figure 73: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Figure 74: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Figure 75: Retail Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 76: Metaverse Spend by Devices & Displays in Retail Sector (US$ Million), 2021 - 2030 Figure 77: Metaverse Spend by Application Development & Integration in Retail Sector (US$ Million), 2021 - 2030 Figure 78: Metaverse Spend by Technology & Strategy Consulting in Retail Sector (US$ Million), 2021 - 2030 Figure 79: Technology & Telecommunications Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 80: Metaverse Spend by Devices & Displays in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Figure 81: Metaverse Spend by Application Development & Integration in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Figure 82: Metaverse Spend by Technology & Strategy Consulting in Technology & Telecommunications Sector (US$ Million), 2021 - 2030 Figure 83: Financial Services Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 84: Metaverse Spend by Devices & Displays in Financial Services Sector (US$ Million), 2021 - 2030 Figure 85: Metaverse Spend by Application Development & Integration in Financial Services Sector (US$ Million), 2021 - 2030 Figure 86: Metaverse Spend by Technology & Strategy Consulting in Financial Services Sector (US$ Million), 2021 - 2030 Figure 87: Manufacturing Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 88: Metaverse Spend by Devices & Displays in Manufacturing Sector (US$ Million), 2021 - 2030 Figure 89: Metaverse Spend by Application Development & Integration in Manufacturing Sector (US$ Million), 2021 - 2030 Figure 90: Metaverse Spend by Technology & Strategy Consulting in Manufacturing Sector (US$ Million), 2021 - 2030 Figure 91: Travel and Hospitality Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 92: Metaverse Spend by Devices & Displays in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Figure 93: Metaverse Spend by Application Development & Integration in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Figure 94: Metaverse Spend by Technology & Strategy Consulting in Travel and Hospitality Sector (US$ Million), 2021 - 2030 Figure 95: Media and Entertainment Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 96: Metaverse Spend by Devices & Displays in Media and Entertainment Sector (US$ Million), 2021 - 2030 Figure 97: Metaverse Spend by Application Development & Integration in Media and Entertainment Sector (US$ Million), 2021 - 2030 Figure 98: Metaverse Spend by Technology & Strategy Consulting in Media and Entertainment Sector (US$ Million), 2021 - 2030 Figure 99: Training and Education Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 100: Metaverse Spend by Devices & Displays in Training and Education Sector (US$ Million), 2021 - 2030 Figure 101: Metaverse Spend by Application Development & Integration in Training and Education Sector (US$ Million), 2021 - 2030 Figure 102: Metaverse Spend by Technology & Strategy Consulting in Training and Education Sector (US$ Million), 2021 - 2030 Figure 103: Real Estate Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 104: Metaverse Spend by Devices & Displays in Real Estate Sector (US$ Million), 2021 - 2030 Figure 105: Metaverse Spend by Application Development & Integration in Real Estate Sector (US$ Million), 2021 - 2030 Figure 106: Metaverse Spend by Technology & Strategy Consulting in Real Estate Sector (US$ Million), 2021 - 2030 Figure 107: Health & Wellness Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 108: Metaverse Spend by Devices & Displays in Health & Wellness Sector (US$ Million), 2021 - 2030 Figure 109: Metaverse Spend by Application Development & Integration in Health & Wellness Sector (US$ Million), 2021 - 2030 Figure 110: Metaverse Spend by Technology & Strategy Consulting in Health & Wellness Sector (US$ Million), 2021 - 2030 Figure 111: Other Sector Spend by Technology – Market Share (%), 2022 Vs. 2030 Figure 112: Metaverse Spend by Devices & Displays in Other Sector (US$ Million), 2021 - 2030 Figure 113: Metaverse Spend by Application Development & Integration in Other Sector (US$ Million), 2021 - 2030 Figure 114: Metaverse Spend by Technology & Strategy Consulting in Other Sector (US$ Million), 2021 - 2030 Figure 115: Metaverse Business Spend by Platforms – Market Share (%), 2022 Vs. 2030 Figure 116: Metaverse Spend by Desktop – Value (US$ Million), 2021 - 2030 Figure 117: Metaverse Spend by Mobile – Value (US$ Million), 2021 - 2030 Figure 118: Metaverse Spend by Headsets/Gadgets – Value (US$ Million), 2021 - 2030 Figure 119: Ecommerce Spend on Metaverse by Sector – Market Share (%), 2022 Figure 120: Metaverse Retail shopping – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 121: Metaverse Travel and Hospitality – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 122: Metaverse Online Food Service – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 123: Metaverse Media & Entertainment – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 124: Metaverse Health & Wellness – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 125: Metaverse Technology Products & Services – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 126: Metaverse Other Industries – Gross Merchandise Value (US$ Million), 2021 - 2030 Figure 127: NFT – Spend Value(US$ Million), 2021 - 2030 Figure 128: NFT – Spend Volume (Thousands), 2021 - 2030 Figure 129: NFT – Average Value Per Transaction(US$), 2021 - 2030 Figure 130: NFT Market Share by Key Assets (%), 2022 Figure 131: NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030 Figure 132: NFT Collectibles and Art – Spend Volume (Thousands), 2021 - 2030 Figure 133: NFT Collectibles and Art – Average Value Per Transaction(US$), 2021 - 2030 Figure 134: NFT Real Estate – Spend Value (US$ Million), 2021 - 2030 Figure 135: NFT Real Estate – Spend Volume (Thousands), 2021 - 2030 Figure 136: NFT Real Estate – Average Value Per Transaction(US$), 2021 - 2030 Figure 137: NFT Sports – Spend Value (US$ Million), 2021 - 2030 Figure 138: NFT Sports – Spend Volume (Thousands), 2021 - 2030 Figure 139: NFT Sports – Average Value Per Transaction(US$), 2021 - 2030 Figure 140: NFT Gaming – Spend Value (US$ Million), 2021 - 2030 Figure 141: NFT Gaming – Spend Volume (Thousands), 2021 - 2030 Figure 142: NFT Gaming – Average Value Per Transaction(US$), 2021 - 2030 Figure 143: NFT Utility – Spend Value (US$ Million), 2021 - 2030 Figure 144: NFT Utility – Spend Volume (Thousands), 2021 - 2030 Figure 145: NFT Utility – Average Value Per Transaction(US$), 2021 - 2030 Figure 146: NFT Fashion and Luxury – Spend Value (US$ Million), 2021 - 2030 Figure 147: NFT Fashion and Luxury – Spend Volume (Thousands), 2021 - 2030 Figure 148: NFT Fashion and Luxury – Average Value Per Transaction(US$), 2021 - 2030 Figure 149: NFT Other Assets – Spend Value (US$ Million), 2021 - 2030 Figure 150: NFT Other Assets – Spend Volume (Thousands), 2021 - 2030 Figure 151: NFT Other Assets – Average Value Per Transaction(US$), 2021 - 2030 Figure 152: Metaverse Consumer spend by Device (%), 2022 Figure 153: Consumer Spend by Desktop - Value (US$ Million), 2021 - 2030 Figure 154: Consumer Spend by Mobile - Value (US$ Million), 2021 - 2030 Figure 155: Consumer Spend by Digital Gadgets - Value (US$ Million), 2021 - 2030 Figure 156: Metaverse Consumer spend by Hardware Devices (By Value), 2022 Figure 157: Metaverse – Consumer Spend Value by Augmented Reality Devices (US$ Million), 2021 - 2030 Figure 158: Metaverse – Consumer Spend Value by Virtual Reality Devices (US$ Million), 2021 - 2030 Figure 159: Metaverse – Consumer Spend Value by Mixed Reality Devices (US$ Million), 2021 - 2030